How to play
- Pick Use my voice; the first time, hum a low note, then a high one, so the game learns your range.
- Hum higher to climb and lower to dip, or go quiet to glide down.
- Fly through the gaps between the reeds; each clean pass plays a note of the tune.
- Each reed you hit costs one of your three feathers, and the flight ends when they are all gone.
Controls
- Touch
- Hum into the microphone to fly, or pick Play with touch and hold anywhere to climb
- Mouse
- Hum into the microphone, or hold the mouse button to climb and let go to glide
- Keyboard
- Hold Space, Up arrow or W to climb, P or Esc to pause
Tips
- Follow the dotted line: it runs through the middle of each gap and shows where to fly next.
- Golden seeds give back a lost feather, and they show up more often after you have been hit.
- From Lantern Night on, some gaps slide up and down, so watch them before you get there.
- If high notes are hard to reach, use Recalibrate my range and choose a high note that feels comfortable.
For parents
Ages 7+Parents: Can use the microphone to hear pitch. Nothing is recorded or sent, and there is a touch mode.
- No ads and no purchases
- No chat and no accounts
- We collect no personal data
- Progress is saved only in this browser


