How to play
- You are a small planet. Your moons orbit you on tethers, and anything they touch gets smashed; the tether itself cuts too.
- Move to keep the Gloom off your planet. Swerving whips your moons around much faster, and a fast moon hits far harder than a slow one.
- Collect the glowing dust the Gloom drop to level up, then pick a card: a new moon, a stronger moon or a passive bonus.
- A boss arrives every three minutes. Beat the Gloom King at nine minutes to win, then keep going in Endless if you like.
- Star shards you earn stay with you: spend them in the Observatory on permanent upgrades and unlock new planets.
Controls
- Touch
- Drag anywhere to move, hold SPIN to spin faster
- Mouse
- The planet follows your cursor, hold the left button to spin faster
- Keyboard
- WASD or arrow keys to move, Space to spin faster, 1 to 4 to pick a card, P to pause
Tips
- Run in circles and figure eights, not straight lines: every turn throws the moons into a whip, and a whip hits three times as hard.
- Max a moon, then raise its partner passive to level 3 and the moon evolves. The card says which passive it wants.
- Save Spin for a crowd: it doubles your orbit speed for a moment and makes every hit stronger.
- Bosses telegraph their big moves. A ring around The Maw means a charge is coming, so step sideways, not backwards.
- The Daily Comet is the same run for everyone and pays a streak bonus, so fly it once a day.
For parents
Ages 7+Parents: Cartoon monsters, three boss fights. Progress is kept between runs.
- No ads and no purchases
- No chat and no accounts
- We collect no personal data
- Progress is saved only in this browser


