How to play
- Pick a card, then tap the track inside the yellow zone ahead of the runner to place that obstacle.
- Trip the runner once for every heart before it reaches the flag to win the level.
- Keep mixing up your cards, because each fall teaches the runner how to beat that obstacle.
- In Endless, see how many trips you can get, as each one pushes the flag 45 meters further away.
Controls
- Touch
- Tap a card to choose it, then tap the track to place it
- Mouse
- Click a card, then click the track to place it
- Keyboard
- 1, 2 or 3 to pick a card, Space to place it where the mouse points, P to pause
Tips
- Check the LEARNED bars at the top and play obstacles with short green bars, since those trip the runner most.
- Honey makes jumps weak for a moment, so put a Wall or Hurdle just past it.
- A Bird can only be dodged by sliding, so it works well until the runner learns to slide.
- Trip the runner early in the track, because stars depend on how much distance is left.
For parents
Ages 7+Parents: Some reading.
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- No chat and no accounts
- We collect no personal data
- Progress is saved only in this browser


